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多边形绘制示例

这个示例演示如何使用 DMap3D SDK 在地图上交互式绘制多边形。

效果预览

用户左键依次点击添加顶点,右键完成绘制并自动闭合多边形,支持填充和边框样式。

完整代码

src/components/PolygonDrawing.tsx
import { useEffect, useRef, useState } from 'react'
import * as Cesium from 'cesium'
import DMap3D from 'dmap3d'
import './PolygonDrawing.css'

function PolygonDrawing() {
const containerRef = useRef<HTMLDivElement>(null)
const viewerRef = useRef<Cesium.Viewer | null>(null)
const toolRef = useRef<any>(null)
const [isActive, setIsActive] = useState(false)

useEffect(() => {
if (!containerRef.current) return

Cesium.Ion.defaultAccessToken = 'your-cesium-ion-token'

const viewer = new Cesium.Viewer(containerRef.current, {
animation: false,
fullscreenButton: false,
geocoder: false,
homeButton: false,
sceneModePicker: false,
selectionIndicator: false,
timeline: false,
navigationHelpButton: false,
infoBox: false,
baseLayerPicker: false,
terrainProvider: new Cesium.EllipsoidTerrainProvider({}),
})
viewerRef.current = viewer

viewer.camera.setView({
destination: Cesium.Cartesian3.fromDegrees(116.4074, 39.9042, 5000),
orientation: {
heading: Cesium.Math.toRadians(0),
pitch: Cesium.Math.toRadians(-45),
roll: 0,
},
})

// 创建多边形绘制工具
const tool = new DMap3D.drawing.polygon({
viewer,
style: {
fillColor: '#0000FF',
fillAlpha: 0.3,
outlineColor: '#FFFFFF',
outlineWidth: 2,
outlineAlpha: 1.0,
},
clampToGround: true,
})
toolRef.current = tool

return () => {
tool.destroy()
viewer.destroy()
}
}, [])

const handleDraw = () => {
const tool = toolRef.current
if (!tool) return
tool.draw((entity: any, positions: Cesium.Cartesian3[]) => {
console.log('多边形绘制完成,顶点数:', positions.length)
setIsActive(false)
})
setIsActive(true)
}

const handleStop = () => {
toolRef.current?.deactivate()
setIsActive(false)
}

const handleClear = () => {
toolRef.current?.clear()
if (isActive) toolRef.current?.deactivate()
setIsActive(false)
}

// 从数据加载
const handleLoadData = () => {
const tool = toolRef.current
if (!tool) return
tool.loadFromData([
[116.39, 39.90],
[116.41, 39.90],
[116.41, 39.92],
[116.39, 39.92],
])
}

return (
<div className="polygon-drawing">
<div ref={containerRef} className="cesium-container" />

<div className="control-panel">
<h3>多边形绘制</h3>
<p>左键添加顶点,右键完成(自动闭合)</p>

<div className="buttons">
<button onClick={handleDraw} disabled={isActive}>
{isActive ? '绘制中...' : '开始绘制'}
</button>
<button onClick={handleStop} disabled={!isActive}>停止</button>
<button onClick={handleClear}>清除</button>
</div>

<button className="load-btn" onClick={handleLoadData}>
从数据加载示例多边形
</button>
</div>
</div>
)
}

export default PolygonDrawing

样式文件

src/components/PolygonDrawing.css
.polygon-drawing {
position: relative;
width: 100%;
height: 100vh;
}

.cesium-container { width: 100%; height: 100%; }

.control-panel {
position: absolute; top: 20px; right: 20px;
background: rgba(255, 255, 255, 0.95); padding: 20px;
border-radius: 8px; box-shadow: 0 2px 8px rgba(0, 0, 0, 0.15);
min-width: 250px;
}

.control-panel h3 { margin: 0 0 10px 0; font-size: 18px; }
.control-panel p { margin: 0 0 15px 0; color: #666; font-size: 14px; }
.buttons { display: flex; gap: 8px; margin-bottom: 15px; }
.buttons button {
flex: 1; padding: 8px 12px; border: none; border-radius: 4px;
background: #1890ff; color: white; cursor: pointer; font-size: 14px;
}
.buttons button:hover { background: #40a9ff; }
.buttons button:disabled { background: #d9d9d9; cursor: not-allowed; }

.load-btn {
width: 100%; padding: 8px; border: 1px solid #1890ff; border-radius: 4px;
background: white; color: #1890ff; cursor: pointer; font-size: 14px;
}
.load-btn:hover { background: #e6f7ff; }

关键代码说明

1. 创建多边形绘制工具

const tool = new DMap3D.drawing.polygon({
viewer,
style: {
fillColor: '#0000FF', // 填充颜色
fillAlpha: 0.3, // 填充透明度
outlineColor: '#FFFFFF', // 边框颜色
outlineWidth: 2, // 边框宽度
outlineAlpha: 1.0, // 边框透明度
},
clampToGround: true, // 贴地
})

2. 交互绘制

tool.draw((entity, positions) => {
// entity: 多边形 Entity
// positions: 顶点坐标数组
console.log('顶点数:', positions.length)
})

左键添加顶点,右键完成绘制并自动闭合。

3. 从数据加载

// 经纬度数组
tool.loadFromData([
[116.39, 39.90],
[116.41, 39.90],
[116.41, 39.92],
[116.39, 39.92],
])

扩展功能

  1. 面积计算 - 自动计算多边形面积
  2. 顶点编辑 - 拖拽修改已绘制多边形的顶点
  3. 打孔 - 在多边形内部挖洞
  4. 布尔运算 - 多边形的合并、裁剪、相交

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